Znaleziono 109 wyników

autor: Krom
28 sty 2016, 17:32
Forum: Knights Province
Temat: Okay, shadows!
Odpowiedzi: 2
Odsłony: 1709

Okay, shadows!

Did a new article about shadows that are coming in Alpha 6: http://www.knightsprovince.com/2016/01/okay-shadows/
autor: Krom
28 sty 2016, 06:07
Forum: Knights Province
Temat: Pomysły/Ideas
Odpowiedzi: 11
Odsłony: 4682

Hi Diego, This has been suggested a million times and it is really good feature to have. Problem is: - it is very complicated to implement and protect from "hackers" of all kinds - it is not needed for a game at this stage, where there's no MP yet Also, people do not create tournament not ...
autor: Krom
25 sty 2016, 06:46
Forum: Knights Province
Temat: Working on AI improvements
Odpowiedzi: 3
Odsłony: 1727

I have tried making videos for youtube, but it takes a lot of time and I don't know what to say for the most of the length. Thinking it might not be very interesting for viewers.

If you had Alpha 6 Preview, would you like to record some videos from it?
autor: Krom
22 sty 2016, 17:15
Forum: Knights Province
Temat: Pomysły/Ideas
Odpowiedzi: 11
Odsłony: 4682

These siege ideas are okay, but they deal with the late game, which is non-existent yet.
autor: Krom
20 sty 2016, 20:34
Forum: Knights Province
Temat: Exclusive material for new section
Odpowiedzi: 21
Odsłony: 5502

I'm imagining the game needs some heavy "tanks" that will tear down enemy defense lines, but are vulnerable to sneak attacks.
autor: Krom
20 sty 2016, 16:23
Forum: Knights Province
Temat: Exclusive material for new section
Odpowiedzi: 21
Odsłony: 5502

The Viking pisze:Thanks. But what plans you meant if we talk about machines? Is it only an declaration or something is done already?
These are only in plans for now.
Siege are late-game element, so I will plan them deeper much later.
autor: Krom
20 sty 2016, 13:21
Forum: Knights Province
Temat: Exclusive material for new section
Odpowiedzi: 21
Odsłony: 5502

Modding tools for racing games at www.krom.reveur.de

P.S. Wonder of wonders, they are still being used to add new cars to that 10+yo game
autor: Krom
20 sty 2016, 05:50
Forum: Knights Province
Temat: Exclusive material for new section
Odpowiedzi: 21
Odsłony: 5502

Alanbach pisze:OMG Krom it's the most interesting project after KAM Remake that I've ever seen. Keep on working. Cheers!
Maybe you should check my other old projects, joking)
Thanks! :-)

@TheViking: I have plans for siege machines, to make end-game more interesting.
autor: Krom
19 sty 2016, 19:54
Forum: Knights Province
Temat: Exclusive material for new section
Odpowiedzi: 21
Odsłony: 5502

Not really. Remake is mostly done. It's hard to add anything new and interesting to it given tight "only TSK remake" borders.