Lepiej wejść w tutorial dark lorda albo użyć edytora misji by Lewin, by od razu zablokować budynek, który chcemy...robi29 pisze:Blokuje Ci budynek 18, czyli w tym przypadku ratusz.![]()
PS. Gdzieś na forum było jaki ma numer każdy budynek. Wystarczy poszukać.[/code]
Problemy dotyczące tworzenia misji
Moderatorzy: kuba11100, The Viking, Moderatorzy
- Michailoff
- Moderator
- Posty: 933
- Rejestracja: 15 paź 2005, 11:05
- Lokalizacja: Kraków
Witam mam problem nie tworzy mi budynków u wroga oddziały tak lecz budynków nie.
!SET_MAP "data\mission\dMaps\asd.map"
!SET_MAX_PLAYER 4
// Gracz 1 (Czlowiek)
!SET_CURR_PLAYER 0
!SET_HUMAN_PLAYER 0
!ENABLE_PLAYER 0
!CLEAR_UP 255
!BLOCK_HOUSE 14 //Kamieniolom
!RELEASE_HOUSE 17 //Wieza Obronna
!RELEASE_HOUSE 9 //Drwala
!ADD_GOAL 2 0 520 10
!ADD_GOAL 3 1 0 1
!ADD_GOAL 3 1 0 2
!ADD_GOAL 4 1 0 1
!ADD_GOAL 4 1 0 2
!ADD_GOAL 4 1 0 3
!ADD_LOST_GOAL 3 0 0 0
!SET_HOUSE 13 3 100 //Szkola !SET_HOUSE_DAMAGE 250
!SET_HOUSE 27 14 101 //Gospoda !SET_HOUSE_DAMAGE 350
!SET_HOUSE 11 8 104 //Spichrz !SET_HOUSE_DAMAGE 200
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 9 //Budowniczy
!SET_UNIT_BY_STOCK 9 //Budowniczy
!SET_UNIT_BY_STOCK 9 //Budowniczy
!SET_UNIT_BY_STOCK 9 //Budowniczy
!SET_STREET 2 101
!SET_STREET 3 101
!SET_STREET 4 101
!SET_STREET 4 102
!SET_STREET 4 103
!SET_STREET 4 104
!SET_STREET 4 105
!SET_STREET 5 105
!SET_STREET 6 105
!SET_STREET 7 105
!SET_STREET 8 105
!SET_STREET 9 105
!SET_STREET 10 105
!SET_STREET 11 105
!SET_STREET 11 104
!SET_STREET 11 103
!SET_STREET 4 106
!SET_STREET 5 106
!SET_STREET 6 106
!SET_STREET 7 106
!SET_STREET 8 106
!SET_STREET 9 106
!SET_STREET 12 102
!SET_STREET 13 102
!SET_STREET 14 102
!SET_STREET 15 102
!SET_STREET 12 103
!SET_STREET 13 103
!SET_STREET 14 103
!SET_STREET 15 103
!SET_GROUP 15 40 95 1 5 15
!SET_GROUP 15 3 106 2 4 12
!SET_GROUP 17 21 110 1 4 12
!SET_GROUP 14 50 96 1 3 12
!SET_GROUP 18 43 104 1 4 8
!ADD_WARE 1 2500 //Kamien
!ADD_WARE 0 100 //Pnie Drzewa
!ADD_WARE 2 200 //Deska
!ADD_WARE 7 350 //Zloto
!ADD_WARE 8 200 //Wino
!ADD_WARE 9 50 //Ziarno
!ADD_WARE 10 150 //Chleb
!ADD_WARE 13 100 //Kielbasy
!ADD_WARE 25 5 //Kusza
!ADD_WARE 23 5 //Halabarda
!ADD_WARE 21 5 //Miecz
!ADD_WARE 19 15 //Zbroja
!ADD_WARE 17 5 //Tarcza
!ADD_WARE 27 75 //Ryba
// Gracz 2 (AI)
!SET_CURR_PLAYER 1
!ENABLE_PLAYER 1
!SET_AI_PLAYER
!SET_AI_NO_BUILD
!SET_AI_CHARACTER RECRUT_COUNT 8500
!SET_AI_CHARACTER WORKER_FACTOR 2
!SET_AI_CHARACTER CONSTRUCTORS 9
!SET_AI_START_POSITION 17 34
!SET_NEW_REMAP 132 133 134 135 136 137 138 139 //Brazowy
!SET_MAP_COLOR 136 //Brazowy
!SET_HOUSE 11 9 12
// Gracz 3 (AI)
!SET_CURR_PLAYER 3
!ENABLE_PLAYER 3
!SET_AI_PLAYER
!SET_AI_CHARACTER RECRUT_COUNT 15000
!SET_AI_CHARACTER WORKER_FACTOR 2
!SET_AI_CHARACTER CONSTRUCTORS 9
!SET_HOUSE 11 9 12
// Gracz 4 (AI)
!SET_CURR_PLAYER 4
!ENABLE_PLAYER 4
!SET_AI_PLAYER
!SET_AI_NO_BUILD
!SET_AI_CHARACTER RECRUT_COUNT 10000
!SET_AI_CHARACTER WORKER_FACTOR 2
!SET_AI_CHARACTER CONSTRUCTORS 9
!SET_MAP "data\mission\dMaps\asd.map"
!SET_MAX_PLAYER 4
// Gracz 1 (Czlowiek)
!SET_CURR_PLAYER 0
!SET_HUMAN_PLAYER 0
!ENABLE_PLAYER 0
!CLEAR_UP 255
!BLOCK_HOUSE 14 //Kamieniolom
!RELEASE_HOUSE 17 //Wieza Obronna
!RELEASE_HOUSE 9 //Drwala
!ADD_GOAL 2 0 520 10
!ADD_GOAL 3 1 0 1
!ADD_GOAL 3 1 0 2
!ADD_GOAL 4 1 0 1
!ADD_GOAL 4 1 0 2
!ADD_GOAL 4 1 0 3
!ADD_LOST_GOAL 3 0 0 0
!SET_HOUSE 13 3 100 //Szkola !SET_HOUSE_DAMAGE 250
!SET_HOUSE 27 14 101 //Gospoda !SET_HOUSE_DAMAGE 350
!SET_HOUSE 11 8 104 //Spichrz !SET_HOUSE_DAMAGE 200
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 0 //Pomocnik
!SET_UNIT_BY_STOCK 9 //Budowniczy
!SET_UNIT_BY_STOCK 9 //Budowniczy
!SET_UNIT_BY_STOCK 9 //Budowniczy
!SET_UNIT_BY_STOCK 9 //Budowniczy
!SET_STREET 2 101
!SET_STREET 3 101
!SET_STREET 4 101
!SET_STREET 4 102
!SET_STREET 4 103
!SET_STREET 4 104
!SET_STREET 4 105
!SET_STREET 5 105
!SET_STREET 6 105
!SET_STREET 7 105
!SET_STREET 8 105
!SET_STREET 9 105
!SET_STREET 10 105
!SET_STREET 11 105
!SET_STREET 11 104
!SET_STREET 11 103
!SET_STREET 4 106
!SET_STREET 5 106
!SET_STREET 6 106
!SET_STREET 7 106
!SET_STREET 8 106
!SET_STREET 9 106
!SET_STREET 12 102
!SET_STREET 13 102
!SET_STREET 14 102
!SET_STREET 15 102
!SET_STREET 12 103
!SET_STREET 13 103
!SET_STREET 14 103
!SET_STREET 15 103
!SET_GROUP 15 40 95 1 5 15
!SET_GROUP 15 3 106 2 4 12
!SET_GROUP 17 21 110 1 4 12
!SET_GROUP 14 50 96 1 3 12
!SET_GROUP 18 43 104 1 4 8
!ADD_WARE 1 2500 //Kamien
!ADD_WARE 0 100 //Pnie Drzewa
!ADD_WARE 2 200 //Deska
!ADD_WARE 7 350 //Zloto
!ADD_WARE 8 200 //Wino
!ADD_WARE 9 50 //Ziarno
!ADD_WARE 10 150 //Chleb
!ADD_WARE 13 100 //Kielbasy
!ADD_WARE 25 5 //Kusza
!ADD_WARE 23 5 //Halabarda
!ADD_WARE 21 5 //Miecz
!ADD_WARE 19 15 //Zbroja
!ADD_WARE 17 5 //Tarcza
!ADD_WARE 27 75 //Ryba
// Gracz 2 (AI)
!SET_CURR_PLAYER 1
!ENABLE_PLAYER 1
!SET_AI_PLAYER
!SET_AI_NO_BUILD
!SET_AI_CHARACTER RECRUT_COUNT 8500
!SET_AI_CHARACTER WORKER_FACTOR 2
!SET_AI_CHARACTER CONSTRUCTORS 9
!SET_AI_START_POSITION 17 34
!SET_NEW_REMAP 132 133 134 135 136 137 138 139 //Brazowy
!SET_MAP_COLOR 136 //Brazowy
!SET_HOUSE 11 9 12
// Gracz 3 (AI)
!SET_CURR_PLAYER 3
!ENABLE_PLAYER 3
!SET_AI_PLAYER
!SET_AI_CHARACTER RECRUT_COUNT 15000
!SET_AI_CHARACTER WORKER_FACTOR 2
!SET_AI_CHARACTER CONSTRUCTORS 9
!SET_HOUSE 11 9 12
// Gracz 4 (AI)
!SET_CURR_PLAYER 4
!ENABLE_PLAYER 4
!SET_AI_PLAYER
!SET_AI_NO_BUILD
!SET_AI_CHARACTER RECRUT_COUNT 10000
!SET_AI_CHARACTER WORKER_FACTOR 2
!SET_AI_CHARACTER CONSTRUCTORS 9